
const { ccclass, property } = cc._decorator;

@ccclass
export class BaseValue {

    // 是否冰冻
    public static IS_FROZEN = false;

    // 是否开火
    public static IS_FIRE = false;

    // 预制体对象池大小
    public static POOL_SIZE = 15;

    // 鱼加载的预制体资源池
    public static FISH_POOL = new cc.NodePool();

    // 子弹加载预制体资源池
    public static BULLET_POOL = new cc.NodePool();

    // 炮等级
    public static CANNON_LEVEL = 1;

    // 炮弹速度
    public static BULLET_SPEED = 2.8;

    // 开炮间隔时间
    public static FIRE_INTERVALS = 200;

    // 初始金币数量
    public static GOLD_COINS = 100;

    // 网络资源前缀
    public static BASE_OSS_URL =  'http://localhost/';

}
